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Get Slimed

Get Slimed is the most recent game that I have worked on it was created for the ScoreSpace Jam #25 as part of a 3 person team. Although I did less programming on this project I think it was an interesting growing experience for me still as a programmer.

 

For this game the base systems were created by another programmer on the team however I was to then take these systems and expand upon them to complete the game. I’ll give an example, the base controller for how the NPCs would move within the game was in however none of the logic for how the Security NPC would function was in. This required me to extend of the code to create this functionality as well as build a new system to give the NPCs within the game a way to perceive the level, sight basically.

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ScanSurroundings

 

 

 

 

 

 

 

 

This function is used to search for objects in a given direction that are on the "Seeable" layer and add them to a

list.

 

PollForSeenObjectOfType

 

 

 

 

 

 

 

 

 

 

 

This function is the second part of the Sight Component created for the AI in the game it would allow us to search for an object of a given type in the objects the AI can currently see.

 

 

I think this helped me grow as a programmer as it gave me the experience I needed of working on code that is not my own being able to understand it and expand upon it in a proper and structured way.

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GitHub:- https://github.com/Whizzo123/Get_Slimed

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